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How amazing that a turn-based game can feel so urgent. In invisible, Inc., I have as much time as I need to position my agents just so, but I’m always paying attention to the security level at the top right of my screen. That meter tells...

P.O.L.L.E.N Review

Posted 22 hours ago
At their heart, adventure games are about delivering a narrative. They're mechanically simple. At their most complex, they offer puzzles that give the player some agency in the world, and slow their progression so they don't just blast t...

Offworld Trading Company Review

Posted 23 hours ago
Like failed empires of the past, I found myself caught in a hyperbolic debt spiral in Offworld Trading Company. My Mars-based colonial corporation had invested into energy production, and one of my rivals detonated an EMP through my plan...

Hitman Episode Two Review

Posted Fri at 2:49
The second episode of Hitman opens with Agent 47 lounging on a bench in the idyllic vacation destination, Sapienza. With a newspaper in hand and a crisp Italian shirt on his back, you could be forgiven for mistaking Agent 47 as a proxy o...
What We Deserve feels personal, a narrative so steeped in familial heartbreak that it almost plays more like a visual stream-of-consciousness diary than a choose-your-own-adventure zombie apocalypse story. What started as a typical tale ...
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